Fire and Injury Prevention Jeopardy
Session Reference: 1
Topic: Fire and Injury Prevention Jeopardy
Time Required: 1 to 2 hours
Chalk Board or White Board
Questions as provided
Game Board (create on chalk/white board)
Individuals to keep score and watch for first team to respond
Transparencies that you create
August 2003 Drill of the Month by Susan Schell
Essentials of Fire Fighting, 4th edition, IFSTA
Risk Watch, NFPA
Motivation: Fire and injury prevention knowledge assists firefighters to be more responsive to the wide variety of calls and to their community needs.
Objective (SPO): Given fire prevention and injury prevention related questions, the firefighter will demonstrate knowledge of a variety of basic topics through participation in a jeopardy game, so that answers are consistent with the current IFSTA text in use and with jurisdictional protocols.
· Electrical safety
· Traffic concerns
· Risk Watch
· EIEIO – answers begin with a vowel
· Around the House
· “Be Cool About Fire Safety”
Enabling Objectives: 1-1
EO 1-1 Know and follow the rules of the game.
EO 1-2 Give answers to questions on various aspects of fire and injury prevention.
Note: This drill is intended to be conducted in a manner similar to the Jeopardy game show. Divide participants into teams of 4 or 5 members. The instructor will pick the topics for the first and second rounds. Choose areas in which participants are proficient for the first round, and chose more difficult topics for the second round in which scores are doubled. The instructor (host) will stop reading the question as soon as a team raises their hand(s). Impose a time limit of 30 seconds for providing the answer.
I. Playing the Game (1-1)
A. Set up the game
1. Follow the outlay for Game Board #1
a. Draw on chalk or white board
b. Create a transparency
2. Identify a timekeeper, a score keeper and a watcher (May combine jobs as needed)
3. Print the topic questions and answers on separate pages
4. Choose five of the topics and enter the topics in the top spaces of the game board
B. Establish rules
1. Decide on which team gets the first choice
2. Each team should have a captain to select a topic, a question point value and who will give final
3. The beginning team captain chooses a topic and question point value
4. The host begins the answer. Answers should be given in the form of “The answer is…”
5. The team captain will give the answer after receiving input from teammates
6. Answers must be given in the form of a question
7. If the team gets the question right, that team captain chooses the next topic and question point
value. If the team responds with a wrong answer, the host continues with the answer until one of
the other team’s members raises their hand(s) to answer the question.
8. After a team answers a question correctly, the host will erase the point value off the chalk or white
board. If using a transparency, place an “x” through the box.
9. The team that gets the question correct chooses the next question.
10. The game continues until the board is clear
11. Game board #2 is set up to play double jeopardy.
12. The winner is the team that gets the most points.
13. The host will have the decision if a variation of the response is valid.
II. Questions (1-2)
A. Topic: Electrical safety
1. Answer: Multiple items plugged into a single receptacle.
Question: What is an octopus?
2. Answer: A small plastic item with 2 prongs
Question: What is a safety plug cover?
3. Answer: Wire with a plug and receptacle for temporary use.
Question: What is an extension cord?